Breeding Settings

  • Mating Speed Multiplier: 50x
  • Mating Cooldown: 1hr 10min - 3hrs
  • All dinos can achieve 100% imprint
  • Imprint amount varies per dino, some may require only 1 imprint, while others may need 4-5 depending on their maturation time.
Breeding Examples
  • Giganotosaurus

    • Incubation Time: 2h 29m 59s
    • Mature Time: 4h 52m 46s
    • Mating Cooldown: 1h 11m 15s - 3h
    • Imprints Needed: 4
    • % Per Imprint: 26%
    • Max Imprint: 100%
  • Rex

    • Incubation Time: 14m 59s
    • Mature Time: 1h 51m 6s
    • Mating Cooldown: 1h 11m 15s - 3h
    • Imprints Needed: 2
    • % Per Imprint: 71%
    • Max Imprint: 100%
  • Stegosaurus

    • Incubation Time: 8m 19s
    • Mature Time: 1h 1m 43s
    • Mating Cooldown: 1h 11m 15s - 3h
    • Imprints Needed: 1
    • % Per Imprint: 100%
    • Max Imprint: 100%

Creature Adjustments

  • Max Wild Dino Level: 150
    • (Can temporarily increase to 180 if "Max Wild Dino Level 180" is rolled in the weekly Discord spin-the-wheel event.)
  • Turret Damage: Official settings (1.0x)
  • Movement Speed: Disabled on both players and dinos.
  • Flyers: Disabled in caves.
  • Tesla Coils: Disabled in caves & prohibited in custom caves.

Creature Adjustments

These specific dinos have adjusted stats from the default values:

  • Dunkleosteus

    • Tamed Speed: 1.3
  • Tek Quetzalcoatlus

    • Tamed Speed: 1.4

    • Tamed Stamina: 1.3

      • Quetzalcoatlus
    • Tamed Speed: 1.3

    • Tamed Stamina: 1.3

  • Rhyniognatha

    • Tamed Speed: 1.3
    • Tamed Stamina: 1.3
  • Snow Owl

    • Tamed Speed: 1.5
    • Tamed Stamina: 1.3
  • Argentavis

    • Tamed Speed: 1.5
    • Tamed Stamina: 1.3
  • Pteranodon

    • Tamed Speed: 1.2
    • Tamed Stamina: 1.3

XP & Progression

  • XP is completely custom to balance the grind—not too slow, but not instant max levels either.

Harvesting & Resources

  • Harvesting Rate: 15x

Item Stat Multipliers Examples

  • Stego Saddle:

    • Armor: 162.5
    • Durability: 832.5
  • Longneck Rifle:

    • Durability: 582.75
    • Damage: 755%
  • Flak Armor:

    • Armor: 1200
    • Durability: 999

Player Stat Multipliers

  • Health: 18 per level
  • Stamina: 30 per level
  • Oxygen: Base 200, +200 per level
  • Food: Base 300, +50 per level
  • Water: Base 300, +50 per level
  • Weight: 2500 per level
  • Melee: 10 per level
  • Fortitude: 25 per level
  • Crafting Skill: 15 per level (unless increased by the weekly spin-the-wheel event, which doubles crafting skill)

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